Normal

Undestined of the Normal class type draw power from their cunning and ingenuity. Without supernatural endowments like the manifestation of their beliefs, transcendent physical prowess, or pure Magic, they must improvise to find their strength. Frequently opting to use physical weapons, these unassuming Undestined possess remarkable creativity and relentlessly keep fighting against all odds. 


Normal classes succeed, not by magic, training, or the grace of some deity but rather, by sheer force of will. These classes are often the most mobile and elusive, and their capacity for making the best of the worst situations sets them apart from those around them. Their talents and abilities arise from something inside of them driving them to become greater. The perk of the Normal system is called Improvise. Normal classes are able to ignore the pain and impediments of the wounds they suffer. While all other classes may suffer severe penalties from the damage they take, Normal classes do not. Instead of letting the tides of battle turn against them, they Improvise and find a new way to keep their advantage.


Overheard at a bar:

So this giant, no-brained beast of an ogre thinks he has me back against the wall. I mean, he literally did. The wall was the only thing holding me up after he crushed my leg. Anyhow, I heard an echo when my back hit the wall, so I knew what I had to do. I let him swing his big dumb club right at my head. I ducked at the last second and the beast blasted the wall open. He had to gather himself from all the dust, so I dove on through. It was dark inside, so I just ducked beside the hole and waited. He yelled a few times and his stinking breath almost drove me back out to him. Only had to wait a few seconds for him to stick his ugly head in the hole and my short sword sheathed nicely in his ear.


Normal classes include: Scout and Stalker


Scout Archetypes include: Cut-throat, Martial Artist, Shadow, and Skirmisher


Stalker Archetypes include: Warden, Sentinel, Guardian, and Hunter